Recording a change of goalkeeper in EGREP

Learn how to correctly record a goalkeeper change in EGREP (v22.1.4)

Updated over a week ago

In the lower tab "Summary" you will find the entry mask for goalkeeper changes on the right side.

The first entry is for the goalkeeper lineup at the beginning of the match.

(If the line-up is done without Quick Lineup, this entry has to be created manually).

Time: Match time (start of match 0000)

GKA: Starting goalkeeper team A

GKB: Starting goalkeeper Team B

Goalkeeper change in leagues without recording shots on goal

Click on the "Goalkeeper change" button when a goalkeeper leaves the ice surface.

Ex. The goalkeeper with #25 from Team A leaves the ice surface for a sixth field player at game time 55:18.

Only the change must be indicated.

As in the example above, if goalkeeper B remains unchanged, no entry needs to be made at this point.

Goalkeeper change in leagues with recording of shots on goal

Click on the "Goalkeeper change" button when a goalkeeper leaves the ice surface.

For example, the goalkeeper with #25 from Team A leaves the ice at 30:00. At the time of the change, Team A must indicate 6 shots on goal and Team B 11 shots on goal.

Thus, the 11 shots on goalkeeper 1 are entered in the statistics.

If, for example, the goalkeeper changes back to #25 at 39:00, the total number of shots in the second period must be entered in the shots.

The saves are now automatically assigned to the correct goalkeepers.

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